Gaming sessions are great, but they are also very far apart!
It's important to keep track of details, but how can we do it in an unobstructive way?
Handouts, physical objects, and even apparel and mood setters can all help shape an experience.
We use questions to learn information, but we can also use them to create information, or even to guide us.
So we've convinced you there may be a better game for you out there - now, how to find it?
Why and how to grab to different sets of tropes, and mash them together.
Running your first session might seem intimidating, but it's mostly because of imagined obstacles, not real ones.
What do players buy, and why? Let's find out.
Many of us fall into the trap of writing an overly complicated background that, in retrospective, doesn’t come into play. How to fix that?
Over-analysis can grind the game to a halt, but this problem has several good solutions.