The podcast for people who love making, growing, and of course - playing mobile games.

Latest episode
Live from Gamefest 2019: Merging Monetization and Marketing

Older episodes

Why Game Growth is a Loop and not a Funnel

Yevgeny Peres, VP Growth at ironSource

Game Analysis and Building the Right Data Infrastructure for F2P Games

Andrew Waag, Manager of Data Analytics and Victor Wang, Senior Product Manager Mobile Games at NBC Universal

How to Identify and Evaluate New Game Projects

Conrad McGee-Stocks, Director of Growth at Uken Games

How Game Product and UA Teams Can Work Better Together

Nebojsa Radovic, Director of Performance Marketing at N3twork, and Jon Lau, Director of UA at Smule

How to Make Hyper-Casual Games, Part 4: Checking In

Vincent Hart de Keating, Managing Director at Homa Games

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Gaming is a multi-billion dollar industry, but what goes into making the world's most popular games? Join us as we speak to titans of the gaming world, including Zeptolab, Playrix, Nexon and Kongregate, the makers behind wildly popular games Adventure Capitalist, Cut The Rope, Gardenscapes and Battlejack, to hear how they design, develop, monetize and market their games. Tune in to Level Up by ironSource, the podcast for people who love making, growing, and of course, playing mobile games.

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